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Some work better with headphones, others don't - and we thoroughly recommend playing through a few regularly to find the games that work the best for you.
Nothing better than finding something you just can't wait to play again and again! Unlike the iPhone, the amount of dedicated gaming controllers for Android phones is a bit more bland, as there aren't as many for specific phone models That doesn't mean you shouldn't have a good look at what's out there, and many controllers aren't overly expensive.
Back to the games: That's why we're here - telling you the games that you need to play because we've tried them out ourselves. We head through the new and bubbling lists of titles each week, have a look at what's good and let you know.
We try to keep this list as fresh as possible, so if your favorite falls off the chart then it's not a bad game So get ready to get clicking through our gallery Lesser developers would have done a straight port to mobile and be done with it, but Level-5 acknowledges technology has moved on — and the clue is in the title.
Of course, the puzzles remain the real draw — and even some of the early ones are proper brain-thumpers. Add to this an engaging story despite the iffy voice work and Curious Village is a superb update, one that you should take time with and savor.
Jydge riffs off of Robocop and Judge Dredd, having you control the titular cybernetic law enforcer, eradicating crime in the megacity of Edenbyrg.
Tactics only really enter the equation when you realize you can nip back to earlier missions and tackle them again with new kit or approaches, in order to meet tricky challenges.
Pumped BMX 3 might initially give you the wrong impression. Colorful visuals and basic controls have it initially come across as a casual take on a BMX trials outing.
But pretty rapidly, it bucks any complacency from the saddle and leaves it a shattered mess on the floor. Whereas Pumped BMX 2 also recommended went for a more relaxed take on hurling a BMX into the air with merry abandon, this sequel is all about mastery.
Implosion finds Earth having been given a beating by nasty aliens, leaving humans on the brink of extinction.
As this is a video game, humans have pinned all their hopes on you and your natty battlesuit. Fortunately, said suit can dish out serious damage. Occasional boss battles then shake things up in terms of pacing and challenge.
Between levels, you customize your suit, to unlock new combos. Even the complex controls for a touchscreen game work well. A sticking point for some might be the price, but you can play six missions for nothing.
In The Dog House is a sweet-natured puzzler featuring a ravenous pooch and a bizarre house with moving rooms, floors, and corridors. The mechanics of the game are a classic sliding puzzler, with a few twists.
The snag is any room the pooch is planted in cannot be moved. Holedown is an arcade shooter that has you blast strings of balls at numbered blocks.
When blocks are hit enough times, they blow up, allowing you to dig deeper. Some blocks hold up others, and should be prioritized — as should grabbing gems that allow you to upgrade your kit more balls; new levels; a bigger gem bag when you run out of shots and return to the surface.
The mechanics are nothing new on Android — there are loads of similar ball bouncers. What is new is the sense of personality, polish and fun Holedown brings to this style of game.
This is a premium title and a labor of love. Osmos HD is a rare arcade game about patience and subtlety. Initially, it moves within microscopic goop, eating smaller motes, to expand and reign supreme.
And if you can convince a friend to join in, you can battle it out over Wi-Fi across six distinct arenas. Motorsport Manager Mobile 3 is a racing management game without the boring bits.
Rather than sitting you in front of a glorified spreadsheet, the game is a well-balanced mix of accessibility and depth, enabling you to delve into the nitty gritty of teams, sponsors, mechanics, and even livery.
One-off races give you a feel for things, but the real meat is starting from the bottom of the pile in the career mode, with the ultimate aim of becoming a winner.
Supertype is a word game more concerned with the shape of letters than the words they might create. Each hand-designed level finds you staring at a setup of lines, dots, and empty spaces in which to type.
Tap out some letters, press the tick mark, and everything starts to move. The aim is to get the letters you type to the dots.
Typeshift rethinks word searches and crosswords. You get a tactile interface of jumbled letters within draggable columns.
The game occasionally heads further into traditional crossword territory, adding clues to the mix, which you must match to the words you find. There are joyful animated and audio touches throughout, too, and everything feels hand-crafted, rather than you being sent endless algorithmically generated puzzles.
Naturally, such polish costs money — beyond the free download, you pay for packs of puzzles. You take on a friend or AI opponent, on a battlefield that can be squeezed on to a table or conceivably resized to fill a big chunk of a lawn.
So, yes, this one has a veneer of weird, but the underlying mechanics are straightforward enough: Get in some headshots, and the game rewards you.
The main downsides to the game are repetition and brevity. Dissembler is a match-three game with a difference. You still swap two elements to try and match three or more , but here matches vanish.
The idea is to end up with a blank canvas. Old Sins finds you investigating the disappearance of an engineer and his wife.
The trail leads you to a spooky attic. On getting the lights working, you see a strange dollhouse, which then sucks you inside.
You discover the toy is in fact a full reconstruction of a mansion, with a side order of Lovecraftian horror. Unraveling the mystery at the heart of the game and its impossible world then happens by way of devious, complex, tactile logic puzzles.
SiNKR is a puzzle game based around pucks, hooks and holes or, if you like, hooks, lines, and sinkers. Pucks are dotted about, and you must drag them to holes by using hooks that are retracted by you pressing hexagonal buttons.
The clever bit is how SiNKR works with such basic elements to create puzzles that have you staring at the screen, baffled as to the correct order in which to retract the hooks, and when to flip them over.
Still, this kind of premium ad-free experience is to be encouraged on Android, and SiNKR is easily worth the tiny outlay.
At the center of the screen is a five-by-five grid, which you tap to build blocky structures from cubes. The aim is to have the shadows they project match patterns on two visible walls.
At first, this is simple stuff, but. Super Hexagon is an endless survival game that mercilessly laughs at your incompetence.
It begins with a tiny spaceship at the center of the screen, and walls rapidly closing in. All you need to do is move left and right to nip through the gaps.
It seems impossible, but you soon start to recognize patterns in the walls. String together some deft moves, survive a minute by the skin of your teeth, and you briefly feel like a boss as new arenas are unlocked.
And although complacency is wiped from your face the instant you venture near them, Super Hexagon has an intoxicating, compelling nature to offset its mile-long sadistic streak.
Florence is an interactive experience at the fringes of gaming — a short-form illustrated storybook peppered with game-like elements.
These are designed to help you empathize with the protagonist — the titular Florence — and move the story onward.
RunGunJumpGun finds a nutcase blasting his way through corridors of extremely angry, heavily armed aliens, while he himself is only armed with a really big gun.
That might sound fine, until you realize the gun is also his means of staying aloft. This means to go higher, he must blast downward, temporarily becoming vulnerable to incoming fire.
If he shoots forward, he starts to plummet towards the hard, deadly ground. ATOMIK therefore becomes a manic, high-octane balancing act of finger gymnastics, with the potential to get killed very frequently.
On every death, the game rewinds the level so you can try again, and wallow in your failure to complete challenges that are a mere 20 seconds long without dying dozens of times first.
But when you crack one, you really do feel like a boss. The game encourages you to breathe everything in, take your time, and work at your own pace.
Unlike most adventures, which tend to be obsessed with inventories, Sworcery is mostly concerned with puzzles that are confined to one screen.
Solutions are frequently abstract, involving manipulating your environment or even time itself. You may free woodland spirits with musical prowess, or discover a solution requires playing at set points during the lunar calendar.
It might come across as a bit worthy at times, and there are some missteps, such as the awkward, ungainly combat, but Sworcery is evocative and expressive, and full of pay-offs that tend towards the magical, unless you happen to be dead inside.
Fortunately, this little UFO is made of stern stuff and has a massive claw to pick things up. Since Part Time UFO embraces the frustration of claw machines, it can infuriate — not least when you topple a structure as the clock ticks down.
You choose a hero, and then set out on a semi-randomized journey, which largely involves hacking your way through a horde of monsters.
Only instead of swiping a trusty sword, or moving about a turn-based grid, your actions, attacks and strategy all revolve around cards.
Each direction has its own outcome, which may involve smacking your foe in the face, or replenishing energy. Over time, you build up your deck, gradually increasing your strength and skills — until the moment you overstretch and are horribly killed.
And with every game being unique, Meteorfall is an Android title that should keep you playing for months.
As you enter each tiny single-screen dungeon, you make for the exit, knowing that every step you take depletes your life force.
Regeneration gems are dotted about, which means your route is typically along serpentine lines. Sonic Runners Adventure tries to pull the same trick as Super Mario Run, distilling the essence of a much-loved traditional console platform game into a one-thumb auto-runner.
Sonic Runners Adventure features carefully designed multi-level landscapes, each with its own rhythm.
Atomic Adventure is an initially jovial take on the apocalypse. The first — short — part of the game gives you one minute to dash around your house, picking up supplies and family members, and lobbing them into a shelter.
The arcade section could do with dialing down the nuttiness in the controls. It offers many unexpected events, and a bleak, darkly comic edge that contrasts nicely with the bumbling arcade section that comes before it.
Spin it through a flat edge and this object suddenly becomes a chest, within which is a telephone that — when appropriately manipulated — becomes several other items in quick succession.
The ultimate aim is discovery — to figure out how to access each of the objects within the game. There are also plentiful secrets to discover, such as a moon landing featuring tiny cartoon astronauts, and a suitcase into which you can hurl an endless succession of socks.
Hidden Folks is a hidden object game with a soul. The difference is that everything here has been made with love and care, from the hand-drawn interactive illustrations to the amusing oral sound effects.
On a larger Android phone or a tablet, this is a particularly relaxing, absorbing game to lose yourself in for a few hours.
Her Majesty is the follow-up to the well-received Reigns , which was more or less a mash-up of kingdom management and Tinder.
Again, the sequel has you perform regal duties, swiping left and right to make decisions, responding to demands from your subjects.
Throughout, you must balance the church, army, people and treasury. Should any one become too powerful or angry, your reign is over.
Like its predecessor, this is a clever game with recurring themes, along with plots and achievements that weave their way through the ages. Zenge is a sliding puzzle game whose early levels almost insult your intelligence, merely asking you to slide a few shapes into place.
All this plays out within a no-stress environment. Million Onion Hotel is a deceptively simple match game. At first, it appears you merely hammer onions the second they appear on a five-by-five grid, aiming to make complete lines and boost your score.
But Million Onion Hotel is full of secrets, leaving you to figure out how its mysterious world works. This extends to game and backstory alike.
Then there are the cutscenes, which seem to involve a hotel, a wormhole into a distant galaxy, and quite a lot of cartoon sex and violence.
Framed 2 follows in the footsteps of Framed — a puzzle game based around rearranging panels of an animated comic book.
The story features a mysterious ship, smuggling, and quite a lot of sneaky spies. As you play a scene, something inevitably goes horribly wrong for the protagonist and you must swap frames around to make things play out differently.
Like the original, this is all wonderfully tactile, but the puzzles are better this time around, with more emphasis on reusing panels.
You play Majd, whose wife Nour is trying to reach Europe. She contacts you via a messaging app, and you respond with advice — which may have a very big impact.
Monument Valley 2 is the follow-up to landscape-bending puzzler Monument Valley. As in its predecessor, you fashion impossible pathways by manipulating Escher-like constructions in order to reach goals.
This is a gorgeous game. The minimalist architecture is dotted with optical illusions. Imagination abounds throughout, and the color palette dazzles, half making you wish you could print every level out as a massive poster to stick on the wall.
In short, this is a mobile experience to savor. Caterzillar feels a bit like Super Mario Galaxy rendered in 2D, starring a ravenous larva.
Each level comprises a number of floating structures, which you can leap between. These spin beneath your many legs, making for a decidedly disorienting play experience.
Much of the game is therefore about figuring out how to get around levels where down may, within seconds, turn out to be up.
And just when you get your bearings, the game will helpfully fire you halfway across the level in a cannon, or shoot vines into the air, creating mid-air loops.
The rest of the actual underlying game is all rather simple: Also, some levels require an awful lot of backtracking.
Thimbleweed Park is an adventure that sends you back to the halcyon days of But also, this game recalls classic PC point-and-clicker Maniac Mansion, in everything from visual style to interface.
Now and again, it perhaps gets a bit too obtuse. One that features plumbers who are also paranormal investigators, dressed as pigeons.
We did say it was weird. Death Road to Canada is a zombie movie smashed into a classic retro game. Little pixelated heroes dodder about a dystopian world, bashing zombies with whatever comes to hand, looting houses, and trying to not get eaten.
The road trip is staccato in nature. The game constantly tries to derail your rhythm and momentum. In Choose Your Own Adventure-style text bits, the wrong decision may find you savaged by a moose.
Love You To Bits is a visually dazzling and relentlessly inventive point-and-click puzzler. Which is a bit icky.
Through its many varied scenes, it plays fast and loose with pop culture references, challenging you to beat a 2D Monument Valley , sending up Star Wars, and at one point dumping you on a planet of apes.
Run-A-Whale is a sweet-natured endless runner. When you let go and he breaks the surface, he soars very briefly into the air, before returning to the water with a splash.
Instead, you get blank grids with words along two edges. You must use at least one letter from each edge to make new words of three or more letters.
Each selected letter blasts a line across the grid; where lines meet become solid areas filled with your word. The aim is to fill the grid. On smaller levels, this is simple, but larger grids can be challenging — especially when you realize a massive word that on discovery made you feel like a genius leaves spaces that are impossible to fill.
Two for the price of one, then — and both games alone are worth the outlay. It comes across a bit like a mash-up of Mini Metro and Flight Control.
When your road system gets jammed, your only option is to start from scratch and try something new. Otherwise, Freeways is a blast. Card Crawl mixes solitaire and dungeon crawling, and does an awful lot with a four-by-two grid of cards.
In each round, an armor-clad ogre deals four cards, which may include monsters, weaponry, potions, and spells. To progress to the next draw, you must use three of the cards dealt to you.
For example, you might grab a sword, use that to kill a demonic crow, and then quaff a potion. Getting through the entire deck requires strategy more than luck.
Generously, the basic game is free; but we recommend buying the one-off IAP to unlock the full set of cards and game modes.
Miracle Merchant has you mix potions for thirsty adventurers, fashioned from stacks of colored cards. Each customer asks for a specific ingredient, and mentions another they like.
Across 13 rounds, you must manage your deck to ensure everyone goes away happy. Fail once and your game ends. Combinations prove vital for success: Linelight is a gorgeous, minimal puzzler that pits you against the rhythmic denizens of a network of lines levitating above a colored haze.
Your aim is simply to progress, inching your way along the network, triggering gates and switches, and collecting golden gems. Early puzzles are content to let you get to grips with the virtual stick one of the best on Android.
As you tap the left or right of the screen, he briefly flaps in that direction before gravity does its thing. Fortunately, you can fight back.
Smacking into a demon destroys it. Some demons spit out loot when they expire, enabling you to power-up your owl in its subsequent lives.
As its name suggests, there are no virtual D-pads to contend with. Instead, as the aliens menacingly descend towards your planet, you tap their general location to fling something destructive their way.
Your weapons need time to recharge, and specific armaments work well against certain foes. In a sense, it all plays out like a strategy-laced precision shooter on fast-forward, with you clocking incoming hostiles, quickly switching to the best weapon, and tapping or swiping to blow them away.
There are just 30 levels in all, but only the very best arcade veterans are likely to blaze through them at any speed — and even then, getting all the achievements is a tough ask.
Super Samurai Rampage is a manic swipe-based high-score chaser, featuring a samurai who has - for some reason - been provoked into a relentless rampage.
Said rampage is dependent on you swiping. Swipe left and you lunge in that direction, slicing your sword through the air.
Swipe up and you majestically leap, whereupon you can repeatedly swipe every which way, fashioning a flurry of airborne destruction akin to the most outlandish of martial arts movies.
The basics are simple: Your blue pyramid must nudge colored pyramids onto matching triangular spaces. Even early levels can stump, until you hit upon the precise combination of moves required to achieve your goal.
First Strike is an oddball combination of territory-snagging board game Risk, and classic defense arcade title Missile Command.
You pick a nuclear power and set about building missiles, researching technologies, annexing adjacent states, and — when it comes to it — blowing the living daylights out of your enemies.
The high-tech interface balances speed and accessibility, although games tend to be surprisingly lengthy — and initially sedate, as you gradually increase your arsenal, and shore up your defenses.
Eventually, all hell breaks lose, including terrifying first strikes, where enemies lob their entire cache of missiles at an unlucky target. The first two Riptide games had you zoom along undulating watery circuits surrounded by gleaming metal towers.
Renegade offers another slice of splashy futuristic racing, but this time finds you immersed in the seedy underbelly of the sport. Sensible racers get nothing.
The career mode finds you earning cash, upgrading your ride, and probably ignoring the slightly tiresome story bits.
The racing, though, is superb — an exhilarating mix of old-school arcade thrills and modern mobile touchscreen smarts. Samorost 3 is a love letter to classic point-and-click adventure games.
You explore your surroundings, unearth objects, and then figure out where best to use them. The storyline is bonkers, involving a mad monk who used a massive mechanical hydra to smash up a load of planetoids.
You, as an ambitious space-obsessed gnome, must figure out how to set things right. Just two magical moments among many in one of the finest examples of adventuring on Android.
Mushroom 11 finds you exploring the decaying ruins of a devastated world. And you do so as a blob of green goo. Over time, you learn how this can urge the blob to move in certain ways, or how you can split it in two, so half can flick a switch, while the other half moves onward.
This probably sounds a bit weird — and it is. But Mushroom 11 is perfectly suited to the touchscreen. There are moments of frustration — the odd difficulty wall.
But with regular restart points, and countless ingenious obstacles and puzzles, Mushroom 11 is a strange creature you should immediately squeeze into whatever space exists on your Android device.
In the late s, Space Invaders invited you to blast rows of invaders. In the mids, Arkanoid revamped Breakout, having you use a bat-like spaceship to belt a ball at space bricks.
Now, Arkanoid vs Space Invaders mashes the two titles together — and, surprisingly, it works very nicely. Now and again, Arkanoid is recalled more directly in a special attack that has you belt a ball around the place after firing it into action using a massive space bow.
Increasingly, though, the game is laced with strategy, since your real enemy is time. In platform adventure The Big Journey , fat cat Mr.
Whiskers is on a mission. The chef behind his favorite dumplings has disappeared, and so the brave feline sets out to find him.
The journey finds the chubby kitty rolling and leaping across — and through — all kinds of vibrant landscapes, packed with hills, tunnels, and enemies.
But The Big Journey very much has its own character, not least in the knowing humor peppered throughout what might otherwise have been a saccharine child-like storyline about a gluttonous cartoon cat.
You play as Ruth, a young woman living on a remote farm in a s Norwegian fjord. She makes dairy products, sold to a town several hours away.